Heya
I worked on MoonKight when I worked for Framestore. I loved working on this show. I loved to work with my Teammate. Basically, I was the Modeler of the Environment Team. So, from I started, I had to model everything for my team. Buildings for the London area, the Cairo, and the Field of Reeds. I modeled the Field of Reeds on Speedtree, and made the Motion Path for the wind in Speedtree. And I also did the R&D of the Collapsing of the Field Of Reeds.
As I was not late, I helped the Asset Team with the Truth of Balance I modeled and extracted the VDisp maps from ZBrush.
A Bunch of fun, reading the work differently. More from the compositing of the image than only technic.
Modeling - Buildings ( With a part of Layout )
Modeling - Balance of truth ( With Vdisp Maps from ZBrush )
Modeling - Buildings + Air conditioners
Modeling - Building ( For DMP )
Modeling | Environment - The Cairo
Modeling | Environment - Hills ( Houdini ) + Field of Reeds ( SpeedTree ) with Motion Path ( Wind )
Modeling | Environment - Hills ( Houdini ) + Field of Reeds ( SpeedTree ) with Motion Path ( Wind )